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Wargames for Beginners: Strategy Without the Hexagonal Headache
Articles/Wargames for Beginners: Strategy Without the Hexagonal Headache

Wargames for Beginners: Strategy Without the Hexagonal Headache

wargamesstrategyhistoricalbeginner friendlytwo player

Wargames have a reputation problem. Mention the word wargame to most modern board gamers and they picture a table covered in hundreds of tiny cardboard counters, a fifty-page rulebook written in bureaucratic military jargon, and a game that takes twelve hours to play. And honestly, those games exist and they have their devoted fans. But the genre has evolved enormously, and today there are brilliant wargames that are as accessible as any gateway eurogame.

Tom fell down the wargame rabbit hole two years ago and has been slowly converting Rachel ever since. She initially resisted because the theme did not appeal to her designer sensibilities, but several modern wargames won her over with their elegant mechanics and genuinely interesting decision spaces. This guide focuses on the games that bridged the gap for us and that we think can bridge it for you too.

What Makes Wargames Different

Wargames differ from other strategy games in a few key ways. They typically model specific historical or hypothetical conflicts. They usually involve asymmetric forces, meaning each side has different units, abilities, and objectives. And they often include fog of war mechanics that hide information, creating uncertainty and tension that symmetric area control games do not have.

The appeal is the combination of strategic depth, historical narrative, and the tension of incomplete information. When you play a good wargame, you are not just pushing pieces around a map. You are experiencing, in an abstract but meaningful way, the challenges and dilemmas that real commanders faced. That narrative dimension adds weight to every decision.

Genre terminology: Grognard means an experienced wargamer, from the French word for grumbler. CDG means card-driven game. Hex-and-counter refers to traditional wargames with hexagonal maps and cardboard unit counters. Block wargames use wooden blocks that stand upright, hiding unit information from your opponent.

Gateway Wargames

Undaunted: Normandy

Undaunted is the game that makes wargame skeptics into wargame fans. It combines deck building with tactical squad combat on a modular tile map. Each card in your deck represents a unit or command action, and you play cards to move squads, attack, scout terrain, and control objectives. The deck-building aspect means your forces evolve during the game, and casualties remove cards permanently, creating a tangible sense of attrition.

The genius of Undaunted is its accessibility. If you understand deck building, you already understand half the game. The combat is simple, the turns are fast, and each scenario takes about forty-five minutes. Yet the tactical depth is remarkable, with real decisions about when to push forward, when to consolidate, and when to sacrifice units to achieve objectives. This is the wargame we recommend first, always.

Memoir '44

Memoir '44 uses the Commands and Colors system, where you play cards to activate units in specific sections of the battlefield. It is simple enough to teach in ten minutes but creates authentic-feeling tactical situations where flanking, terrain advantage, and coordinated assaults matter. The scenarios recreate historical World War II battles, and the asymmetric setup means each side faces unique challenges.

Tom's note: Memoir '44 is the game that started my wargame journey. It feels like a game first and a simulation second, which is exactly the right priority for a gateway experience. Play five scenarios of this and you will understand why people love wargames.

Next Steps

Twilight Struggle

Technically a card-driven political game rather than a traditional wargame, Twilight Struggle models the Cold War as a two-player tug-of-war for global influence. Each card represents a historical event, and the tension comes from deciding how to use cards that benefit your opponent when played for their event but that you need for their operational value. It is one of the highest-rated games of all time for good reason.

War of the Ring

For the Lord of the Rings fan who wants a deeply thematic wargame, War of the Ring is unmatched. It pits the Free Peoples against the Shadow in a strategic contest where the military campaign and the quest to destroy the ring are intertwined. It is heavier than the gateway games listed above, requiring two to three hours per session, but the thematic integration is extraordinary. Every game creates a narrative that feels like an alternate telling of the story.

Commitment check: Before diving into heavier wargames, make sure you have a consistent gaming partner. Most wargames are designed specifically for two players, and the strategic depth comes from repeated plays against the same opponent. If you do not have a regular two-player partner, stick with the lighter titles that work well as occasional plays.

The wargame genre offers strategic depth that few other board game categories can match. The key is starting with the right games and not being intimidated by the genre's historical reputation. Undaunted, Memoir '44, and Twilight Struggle prove that wargames can be accessible, exciting, and deeply rewarding without requiring a degree in military history or a free weekend. Give one a chance and you might discover a whole new dimension of the hobby.

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About the Team

The Board Game Serial Team

We're board game reviewers and community organizers who have played and reviewed hundreds of tabletop games. We help you find the perfect game for any group.

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